Build
Ragnar
~1 min read28 of 33 in Destroyers
Ragnar

- Long range gunboat with super-accurate cruiser guns and 7.5km radar for the occasional DD fight. No burst damage to speak of (no torps) and yet still retaining a fragile platform makes her “inherently underpowered” in certain situations.
- This is a versatile build that gives Ragnar the necessary attributes to make meaningful impact through damage farming and objective control
- SI and SE gives Ragnar a few more thousand HP and makes up for where it is seriously lacking with longevity. Mandatory skills
- For full damage farming build, trade CE for FB, but this gives up your stealth radar
- Swirski is a good captain because of the improved AR skill.
- Engine boost mod > Radar mod. 30s radar is long enough and it’s usually too dangerous to chase DDs to keep within your full radar duration anyways
- If you don’t have the Engine boost mod, use ERP. But if you can afford 30k steel, you can afford a 17k coal mod for her
- Ragnar is a long range gunboat DD with a secondary anti-DD role in the form of radar. She can support other DDs in the early game fights for caps and spotting, or just sit at range and farm BBs and cruisers in relative safety.
- Use island cover or smoke whenever possible to conserve HP.
- Speed boost should only be used for dodging shots.
- 25mm side plating will shatter most DD HE, giving her the edge in most DD fights
- Be wary of torp DDs. Poor turning and no hydro makes Ragnar especially vulnerable to torpedo attacks
