World of Warships Captain Builds

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5/16

USN Gunboat DDs (Burrows Line)

Section 5 of 16

USN Gunboat DDs (Burrows Line)

  • The Burrows line are gunboat oriented DDs with good long range ballistics and SAP. She can also turn on/off smoke on demand, allowing for both quick disengages or extended farming depending on situation
  • Burrows uses a balanced gunboat DD build
    • Trade BFT and GtG for Fearless Brawler if you are confident in open water gunboating
    • Trade CE for FB for full damage farm, keep in mind you will struggle to force fights against stealthy DDs
    • SI is not recommended as it only extends smoke duration by a mere 15s, same logic for Smoke mod in slot 3. You will get better value out of other skills
    • Ovechkin is a good captain for all USN DDs because of his improved SE skill.
    • If you donโ€™t have the Engine boost mod, use ERP.
  • Burrows adopts a versatile smoke gunboat playstyle, switching between smoke farming and open water gunboating depending on the situation. Support your allied DDs in early game fights before transitioning to farming larger ships.
    • SAP is your main shell type, but donโ€™t be afraid to use HE if the enemy angles or you can set perma fires on BBs.
    • Burrows smoke uses a time-based system. You can turn on/off the smoke generator, but there is a fixed amount of time you can use it
      • Be aware the minimum smoke usage time is 20s, and cooldown between uses is 25s
      • Remember to turn off the smoke when you donโ€™t need it. Donโ€™t be that guy who let the enemy burn his ship down because he left the stove running
  • Applies to Hughes, Osborne, Christopher, Burrows