KM (German) Universal-type DDs (Z-52 line)
Section 9 of 16
KM (German) Universal-type DDs (Z-52 line)
Contesting build
- Z-52 branch are Universal DDs with long range hydro, powerful AP, and 32mm HE pen, at the cost of low HE DPM and shorter smokes
- This build maximises German DDs’ hydro + smoke combo in order to win games by controlling objectives.
- If you don’t have the Engine boost mod, use ERP.
- Note: the Hydro mod is not recommended because it causes desync between the smoke and hydro action time and cooldown. Something you don’t want, so more engine boost uptime is for better dodging and repositioning.
- Z-52 line works best with a universal DD playstyle, using her stealth to contest caps and spot enemy ships. The initial DD fights is the hardest part of mastering the line; Z-52 line has weak HE and higher surface detect than comparable DDs. So you need to outskill/have better support to win those DD bumps. If you can overcome the initial hurdle, then Z-52 can either keep enemies spotted, or join in on the fun with her enhanced HE shells and fast reloading torps. .
- Applies to V-25, G-101, V-170, T-22, Gaede, T-61, Maass, Z-39, Z-23, Z-35, Z-46 and Z-52.
KM universal-type DDs
Balanced build
- This build makes use of KM DDs’ decent ballistics and high HE pen in order to enable them to deal more damage to larger enemy ships, while retaining their great contesting ability.
- Jütland is decent for this build because of his improved Consumable Specialist skill.
- General tips:
- Remember to activate hydro when sailing through expected torpedo lanes
- Z-52 hydro practically matches her detection range. You can negate the stealth advantage of other DDs like Shimakaze
- Lower tier DDs cannot do the same, so get creative with smoke and island usage
- German DDs can hydro rush enemy DDs in smoke in the right situations. Be careful of your gun bloom and low HE DPM when engaging
- AP is very effective vs. other broadside DDs, provides a vital spike in damage that will punish unprepared enemies
- 32mm HE pen is very effective vs. cruisers and lightly armored BBs