Druid
Section 15 of 16
Druid
Standard build
- AP gunboat DD with an all-forward armament and RN DD consumables
- This build is optimised for farming damage off large ships from a safe distance, while still allowing you to fight enemy DDs and support friendly DDs to some extent.
- Heavy AP is not taken simply because there is no room left unless you are willing to sacrifice survivability like SE
- If you donβt have the Hydro mod, use ERP.
- Dunkirk is decent for this ship due to his improved Consumable Specialist skill.
Druid
Damage build
- This build gives up range for maxing out on firepower in a reasonable way, but as it gives up range it requires a more skilled player and is riskier to play
- If you still feel like youβre not getting much use out of having extra conceal, pick AFT or Fearless Brawler instead.
- If you donβt have the Hydro mod, use ERP.