Michaelangelo
Section 41 of 57
Michaelangelo
- Tier 9 Michelangelo is an Italian battlecruiser with hard hitting SAP secondaries and exhaust smoke to run down her enemies. Proper angling is important as her citadel is vulnerable, especially when she turns to unmask her unique mid mounted main guns.
- Napoli and Michelangelo shares the same build and general secondaries playstyle
- Michelangelo uses slot 6 Aux Mod 2 as her secondaries will deal the majority of her damage. MBM3 is an ok alternative
- For PvE modes, trade CE for Outnumbered. And Conceal module for SGM3 or Ship consumables mod
- Slot 4 rudder shift is a fine alternative for easier angling in between salvoes
- If you donโt have hydro mod, take DSM1 in slot 2
- Michelangelo plays similarly to Napoli. Their gameplan is to get in close and brawl with SAP secondaries. Michelangelo relies more heavily on her secondaries due to her poor main gun angles. Try to use islands or smoke to cover your approach before running full speed at the enemy. Strike a balance between firepower and survivability, too much angling and you canโt kill the enemy. Too little and smart enemies will exploit your raised citadel. And donโt yolo into 6 enemies at once.
- Both your main guns are mounted midships, cannot fire directly forwards or back. Secondary angles favor the rear
- Be wary of blindfire when using smoke. Smoke doesnโt stop AP shells from hitting your citadel. Smart enemies will punish obvious turn outs