World of Warships Captain Builds

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Bremen

Section 55 of 57

Bremen

Standard Build

  • German Light Cruiser with very high DPM, improved HE pen, and a sturdy CA hull.
    • Uses Clausewitz hull with Mainz guns
    • 12km torps, unusually long for a German cruiser
  • Insane DPM machine that can quickly shred targets with HE, or AP if they stay broadside. Floaty shells and a high surface detection holds her firepower back in some situations. Also be careful of her poor rear firing angles and brick handling
  • Standard cruiser build. Keep in mind Bremen does not get the +1 heal found in the Hindenburg line
    • Trade Eye in the Sky for DE if more fires is desired. Or PT for heightened situational awareness
    • Last point is player choice, trade IFA for Gun Feeder if you want
  • Don’t underestimate the AP, you can literally double your damage output on broadside targets at close range

Bremen

Damage Build

  • Partial Lighthouse build for Bremen
  • Has even more firepower than standard build, but is much harder to play due to the lack of disengage options. Floaty shells also demands better aim if you choose to play at long range
  • We recommend a partial Lighthouse build due to Bremen’s relatively floaty shells.
    • This build has 16.7km detection. It’s good enough at the start if you are using an island to turn out into a kiting position, or farming behind the island
    • Without CE, Bremen will have 18.6 surface detection. Given Bremen’s floaty shells and average maneuverability, it will be hard to position to make full use of her firepower
    • Alternative: You can swap Heavy HE for SE, it sacrifices firepower for better survivability. But it does bring your surface detect down to a more comfortable 14.5km.
    • Take those suggestions into consideration based on your playstyle and experience with lighthouse builds.